Gamesuperchampion : Counter-Strike: Global Offensive Banning Modded Weapon Skins on Community Servers

Last year, Valve warned community server hosts that if they were using mods that provided players with custom weapon skins the company would take action. Now, Valve is that belong to players who don’t follow the developer’s rules.

Source: Reddit user Likwitsnake

Game Server Login Tokens are required to create servers for Global Offensive. Server operators who provide users with the opportunity to falsify inventory contents are now going to be permanently banned from using the tokens. The user who generated said tokens will also be permanently restricted from creating new ones.

This is the first time Valve has taken action against mods. Counter-Strike’s origins were as a mod for , and its official game releases have been modded for a long time. When a player utilizes the particular mod that Valve has a problem with in Global Offensive, it lets them equip custom gun and knife skins–some of these skins you can find on sale in the Steam marketplace, while others are wholly unique.

Valve makes money off the skins sold in the Steam marketplace, but it’s important to note that skins gained from this mod can only be used in that custom session–they don’t carry over to the official casual and competitive servers.

The Global Offensive community is upset over this news. Several users on the game’s are saying that .

Although this type of mod is on Valve’s naughty list, the company doesn’t have a problem with many others. Mods that grant stock, skinless weapons and add zombies to the game are okay in its books. Valve’s Brian Lev says that the developer is okay with most mods.

“Innovation is awesome and almost every mod we see is fine,” Lev explained. “Our only concern, as the community correctly understands, is with mods that specifically misrepresent a player’s skill group/rank or the items they own.”

You can check out the full statement on .

Earlier this year, Valve issued .

Leave a Reply

Your email address will not be published. Required fields are marked *