Gamesuperchampion : Metal Gear Solid 5 Recovers From Server Meltdown [Update 4]

[UPDATE 1: Online services have been restored on .]

[UPDATE 2: Online services have been restored to , , and . Currently the only system not allowing access is .]

[UPDATE 3: Online services have been restored across all systems. Konami says “measures have been taken to reduce burden on database, meaning that FOB multiplayer service may still take some to be fully restored.” The publisher remains cautious about potential future connectivity issues, not ruling out further server downtime.]

[UPDATE 4: Online services are patchy on PlayStation 4. As of 3:15 PM EDT, Konami stable service for the PS4 edition.]

Original article follows

Konami is facing a fourth day of server connectivity woes with its latest triple-A release, .

Since the game was released on Tuesday, Konami has continually communicated on social media with fans who have struggled to access MGS5’s multiplayer FOB mode. On Thursday, Konami in order to perform technical maintenance. It has also established on its official website, giving players the most up-to-date information on the status of its servers.

While The Phantom Pain is predominantly a single-player game, and , online problems have spread into some portions of the campaign mode too.

Specifically, The Phantom Pain allows players to transfer save data from its prequel, . If players do so, they will be given various perks, such as to their Mother Base. However, due to The Phantom Pain’s servers timing out so frequently, many players have been unable to transfer over their save data.

Other players report that, if they manage to connect online, some functions of the single-player mode–such as menu navigation–noticeably slows down.

Konami has “deeply apologised” for the downtime on several occasions.

Leave a Reply

Your email address will not be published. Required fields are marked *