DICE has spoken out to address the technical performance of in the wake of criticism about the game’s frame rate and resolution. Technical director Johan Andersson says on that the sci-fi shooter prioritizes frame rate over resolution to achieve the best possible overall experience.
Responding to criticisms about how Battlefront’s beta runs atinstead of full 1080p, Andersson , “Frame rate and fidelity is indeed king; don’t want to sacrifice it for resolution. But a choice each game team does.”
A of Battlefront’s beta revealed that both PS4 and Xbox One are targeting 60fps. However, this frame rate can dip during some particularly intensive encounters.
DICE is not the first studio to speak out about the importance of frame rate. director Hajime Tabata previous said “” for the Square Enix RPG.
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