This story contains some Star Wars: The Force Awakens spoilers.
In late 2004, LucasArts developed more than two dozen concepts for new video games over a six-month period, many of which never came out. Now, we’ve learned about one of the projects, Star Wars Episode VII: Shadows of the Sith, in which you would have played Luke Skywalker’s son, Ben Skywalker.
Former LucasArts creative director Haden Blackman told that Ben Skywalker would have wielded some supreme Force powers and was not an all-good or all-bad guy.
“[Ben Skywalker] was walking the line between the light and dark sides of the Force, unleashing new Force powers never-before-seen in games or movies as he investigated a new threat to the galaxy,” he said.
This “threat” would have been a Solo family member, presumably Han Solo’s child. This is a particularly interesting development, given the events of 2015’s Star Wars: The Force Awakens.
In the interview, Blackman stressed that most of the more than two-dozen concepts never advanced further than “on-paper pitches.” The only one that gained further traction was one called “Scum and Villainy,” which would have been a bounty hunter game. This game was prototyped but never came out.
Not all was lost, however, as Blackman explained that elements of several pitches were used for his pitch for , which was released in 2008 and. After the first Force Unleashed was released, Blackman sketched out ideas for a “far-future” Star Wars game called Shadow of the Sith, while the “briefly” came back to life after Force Unleased 2.
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Other Star Wars games that never made it out included Star Wars: Battlefront III, which was . Another game that would have featured players , while a
Blackman worked at LucasArts from 1997-2010. He now heads up Hangar 13, a new 2K studio that is currently working on for release later this year.